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Name
[[File:|thumb|400px]]
Name
Handle Bishop
Real Name
Nationality
Occupation
Factions
Specialty
Location
[[File:|thumb|400px]]
Bishop
Class
  • Mesh
Type
  • Hunter
Stats
  • Dex: 8
  • Dur: 2
  • Pow: 1
  • Rec: 5
  • Spd: 3
  • Str: 2
Control/U.I.
  • Brainweave Harness
HUD
  • Suit Status
  • Advanced Suit Status
  • Hawkeye
  • Thermal Vision
  • Radar
Comms.
  • Radio
Features
  • Levitation
  • Tremorsense
Utilities
  • Environmental Controlls I-III
  • Capacitor
  • Mesh Camouflage
  • Storage
  • Kinetic Stabilizers
  • Sub-Armour Pistons
  • Cyber Brain
  • Martial Arts
Weapons
  • Hunter Plasma Bow
  • Particle Beam
  • Beam Sabre
Suit AI
  • Soldier
Defense
  • Light Shield
  • Armour Plating
Drones
  • None
Nanites
  • None

The PilotEdit

Personality Edit

Appearance Edit

Relations & AlliesEdit

The SuitEdit

Suit CrunchEdit

Mesh [0]

Hunter [40] +3 Dex -6 Pwr 

Tremorsense [5]

Levitation [10]

Soldier [10] 

Brainweave [10] 

Suit Status [0] 

A. Suit Status [5] 

Hawkeye [5] 

Thermal Vision [0]* 

Radar [0]* 

Radio [0] 

E.Controls 1-3 [0]* 

Capacitor [20] +6 Pwr 

Mesh Camouflage [0]** 

Storage [0] 

Kinetic Stablizers [10] +1 Spd 

Sub-Armour Pistons [10] +1 Str 

Cyber Brain [10] 

Martial Arts [5] 

Hunter Plasma Bow [20] 

Particle Beam [15] 

Beam Sabre [15] 

Light Shield x2 [10] +1 Dur on Block 

Armour Plating [0] +1 Dur 

  • Free from Hunter
    • Free from Mesh 

Constant Bonuses:

Soldier AI: -10 to all Dex rolls, + 10 to all Combat rolls

Martial Arts: -5 to all Dex rolls 

Situational Bonuses:

Improved Stealth: -10 bonus to Dex rolls when dodging

Assassinate: +10 to Combat rolls with non-area weapons with RA 7 or higher against unaware suits

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