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"Glory" is one of several names for a combat drug first encountered by Armor Corps during Operation Vector To The Heavens. Taking the form of a glowing yellow fluid, injecting or imbibing Glory vastly improves an individual's reflexes for a short period of time, with effects increasing with dosage. As the drug appears to utilize trace amounts of Sludge as a component and exhausts iron and oxygen in the blood, among other effects, large doses will kill the user within an hour, as became the case with Phoenix Collective pilot Urban during Operation Ascension Burns.

Although first encountered in the hands of the Chosen, the actual source of the drug is not known. Armor Corps was able to track the sample recovered from the first mission to Ascension back to a gold mine in the Guianas, but left the site immediately after killing everyone there. Chosen leader Flügel's final interrogations implied that the American Coalition lobbyist Richard Rosewater was somehow involved with its production and distribution, but did not elaborate any further before his execution. It received its name due to its use as a suicide drug - giving Flügel's followers "one last chance at glory" before their demise.

Glory has been encountered being sold as a (very rare and expensive) street drug in Chicago as well, where it is more commonly known as "Sippy", "Sunny D", or "The Juice". The Sinaloa producing it called it "Dorados". The original name it was manufactured under is Midaxolmine.

According to Reyna Hoshi, Midaxolmine was originally designed after the war by a corporate group out of Chicago as a combat stimulant, but further development was cancelled due to dissatisfaction with the drug's potential lethality in any dose large enough to provoke a noticeable effect. The euphoric feeling it caused in smaller doses gave it potential as a recreational drug, however, and production of the unrefined stimulant continued under Sinaloa ringleader Carlos Fernandez Medina. After his death in 2019, the drug is no longer manufactured.


TE 2.X Rules[]

Glory doubles all roll bonuses for the remainder of the mission. The character has a 2/3 chance of dying at the end of the mission if it is used. It is possible to take Glory as a half dose. When this is done, the multiplier to the character's rolls are only x1.5, however, this likewise reduces the character's chances of dying to only 1/3.

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