Handle Goose
Real Name Unknown
Nationality American
Occupation N/A
Factions N/A
Location United States

Goose Suit

Armor Class
  • Mesh
Body Type
  • Bio
  • Graboid
  • DEX: 5
  • DUR: 1
  • POW: 11
  • REC: 10
  • SPD: 3
  • STR: 2
User Interface
  • Brain Implant
  • Tentacles
  • Natural Weapons
  • Tremorsense
  • Levitation
  • Suit Status
  • Advanced Suit Status
  • Hawkeye
  • Thermal Vision
  • Night Vision
  • Radio Transmitter
  • Suit Control
  • Beam Saber
  • Proximity Mines
  • None
  • Storage
  • Environmental Controls
  • Cyber Brain
  • Camouflage
  • Collapsible
  • Maneuvering Rockets
  • Capacitor
  • Kinetic Stabilizers
  • Mycelium
  • Hydra

The Pilot Edit

Personality Edit

To be filled in later

Appearance Edit



Black Hair

Brown Eyes

Relations & Allies Edit

To be filled later

The Suit Edit

Basic Description Edit

The Goose is a collapsible Bio-Graboid Type Mesh Suit designed to surprise attack single targets or power and repair other suits. The main purpose of the suit is to attack and deactivate suits in order to salvage parts for Allies

Strengths Edit

The suit is equipped with Sticky Gel Canisters and EMP grenades in order to disable suits so that it can easily use its Beam Sabre empowered Natural Weapons and Graboid body type to burrow through enemy suits. The suit can easily find enemies by using Thermal Vision, Night Vision, Hawkeye, and Advanced Suit Status. When combating a single target, the suit takes advantage of Improved Stealth Camouflage, levitation, and adhesion to surprise and stick to the weakest area of the opponent.

The suit also excels and creating traps with the use of Proximity Mines, EMP grenades, Sticky Gel Canisters and by suspending itself in trees by its tentacles while Camouflaged.

To repair/power other suits, the suit can use its medic ability to add its high recovery stat to the other stat. With adhesion and camouflage, the suit can stealthily power and be defended by a fortress class suit. The addition of a Capacitor allows the suit to power/repair another suit while still active.

Weaknesses Edit

The suit does not fair well against very aware enemies or groups of enemies due to its low durability and reliance on stealth and speed. It also lacks any damaging ranged weapons and must get dangerously close to an enemy to take them out.

Repairing another suit while in combat is also very risky considering its vulnerable and near a target that might draw fire.

Notes: This was made with the Official-Clean V. 5.2 Edit

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