|Real Name||Gavin Malkin|
|Location||Guest at Armor Corps HQ, NZ|
After the Suitfall, Gav took up fighting around the American countryside, hearing the call to arms from Armor Corps in 2014, but ignoring it and writing the group off as doomed to fail. Two years later, that same group he had initially laughed off did actually wind up saving the world, and all his own struggles up to that time turned out to have had been largely pointless. He joined the Coalition afterwards through his existing contract with the Phoenix Collective during the lull that followed Operation Unity, looking to make up for wasted time by taking out whatever fight the enemy had left in them.
His history before the Suitfall is undocumented and probably not very interesting.
An aloof man known for his need for speed and a tendency to take things far too seriously. For whatever reason, he doesn't seem to like the other pilots very much, and indeed doesn't really seem to care for the AC Coalition's war effort beyond it giving him an excuse to go fast and hit things. As a result, most people who know of him tend to have the impression that he's an edgy, unlikable asshole who spends far too much time picking out minor reasons to quietly resent allies. He is, however, not incapable of acting friendly, and actually rarely goes out of his way to piss people off.
Considerably more collected outside his suit than in it. On the battlefield, he follows orders with practiced rigidity until presented an excuse to cut loose, upon which he charges at the enemy with all the reckless fury of a tidal wave.
A young man with short black hair and dark eyes. He is most often seen wearing a g-suit and scarf. Presumably, he owns normal clothes, but his tendency to not stick around the other pilots between sorties means he's yet to be seen wearing anything else.
Relations & AlliesEdit
Intersect Thunderbolt is a Heavy-class "power armor", though truthfully it is a mecha due to having a cockpit and independently powered limbs.
The suit's distinctive design features can be surmised in a glance; heavy armor plating on the front and an array of scramjets and rocket boosters on the back. The plating can shift to increase or decrease wind resistance accordingly to aid in mitigating its incredibly poor handling. In addition, the suit possesses a rudimentary AI to help maintain posture and coordination at speeds far beyond human reaction time. However, it is not a conversation piece, merely a highly complex program. The pilot has flatly refused anything more advanced, citing disgust with the "wAIfu phenomenon" pervasive throughout AC ranks.
The suit possesses phenomenal limb strength in the arms and legs, allowing it to move with modest agility in spite of its size and weight when not in flight. Utilizing the Phoenix Collective's proprietary overboost system, Intersect Thunderbolt is capable of reaching a top speed in excess of Mach 5, though the aftermath of the sudden acceleration usually leaves its pilot vomiting blood once the mission is over.
On the battlefield, the suit attacks like a flaming meteor, leaving a trail of screeching fire behind it as it blows enemies away with a hypersonic shockwave, before tearing into anything left standing with a dual set of superheated longblades. The limited coolant available for said blades severely reduces its operational field time, however, leaving it poorly suited for protracted engagements without risking portions of the suit simply melting from the excessive heat these weapons generate.
- AA per turn: 6
|Harden||Generates a spherical shield that doubles DUR for 1 minute. Can be detonated as an EMP. 6 minute cooldown.|
|Charged Shot||Useless on this build.|
|Gattai||Can combine with up to three other suits same size or smaller. All stats are added together for 1.5 minutes. 30 minute cooldown.|
|Sonic Boom||Roll DEX to hit enemies with a super-sonic shockwave for 1 damage per point of speed|
|Skates||Speed increased by 2 when moving across flat terrain|
|Flight||Speed increases by 2 when flying|
|Soldier AI||-10 to all DEX rolls, +10 to all COM rolls|
|Jump Jets||Immediately enter melee range from within 2 turns worth of moment distance.|
|Overboost||Increase SPEED by 2 for one turn. SPEED cap is increased to 18 max. 3 turn cooldown.|
|Berserker Nanites||May activate for -10 bonus to DEX, +10 bonus to COM, +/-10 penalty to TECH for up to 4 turns. Every instance activated afterwards while on a mision decreases the effect's duration by 1 turn.|
|Talon Leap||May leap up to 1 RA distance to attack with a BURNING TALON.|
|Overheat||If a BURNING TALON is used without ammunition, it will deal 9 damage to the user.|
|Faction||Phoenix Collective - Lynx|
|Faction Perks||-10 DEX bonus, all Black Market items cost 4/5 their original price (rounding down to a multiple of 5)|
|Faction Flaws||+/-5 TECH penalty|