FANDOM


Pilot
Handle Juego
Real Name N/A
Nationality American
Occupation Student
Factions Armor Corps
Location N/A
HeavySuitJuego
Suit
Designation "Chaika"
Stats
  • DEX: 4
  • DUR: 6
  • POW: 10
  • REC: 2
  • SPD: 5
  • STR: 4
Armor/ Body Type Heavy Tank
Role Frontline Brawler
Features
  • Skates
AI System Soldier AI
User Interface System Brainwave Harness
HUD Systems
  • Suit Status Suite
  • Advanced Suit Status Suite
  • Radar
Communications Systems
  • Radio Transmitter
Weapons Systems
  • Right Arm mounted Quad Particle Beam Array
  • Right Torso mounted Rocket Pods
Defensive Systems
  • Plasma Shield
  • Point Barrier System
  • Light Shield
  • Armor Plating
Miscellaneous Upgrades
  • Basic Environmental Control Suite
  • Environmental Control Suite II
  • Capacitor Upgrade
  • Maneuvering Rockets
  • Cybernetic Brain Implants

The PilotEdit

Mexican-American fat kid who just happened to have been "chosen" to pilot a Mechanized suit into battle.

The suit, which is a borderline mech, mirrors the pilot's preferences: be able to take a beating, and still dish out a vicious strike.

Relations & AlliesEdit

Affiliated with the Armor Corps. Participated in Operation Minesweeper, receiving only superficial damage, the first run of this suit was considered a success, more or less.

The SuitEdit

The suit, designated "Chaika", is equipped with a variable structure and is able to reconfigure locomotion and armor systems on the fly to adapt to battlefield conditions. This enables the suit to survive and power through situations that would neutralize other similarly classed suits. After this suit's first combat run in Operation Minesweeper, combat data allowed for modifications to be made to this suit, namely the removal of the machine gun and plasma rifle, and the reconfiguration of the particle beam into a Quad Particle Beam Array on the right arm, replacing the plasma rifle.

Suit CrunchEdit

Armor Corps Heavy Tank 10

Harden spherical double dur shield one min detonate for emp bull rush gattai

18/18

6 actions per turn


Dex 4

Dur 6

Pow 10

Rec 2

Spd 5

Str 4


skates


Soldier AI 10 -10 dexrolls +10 combat


Brainwave Harness 10


Advanced Suit Status 5

Radar 10


Radio Transmitter


Particle Beam 15 +16 combat 16 6dmg 2true

Particle Beam 15 +16 combat 16 6dmg 2true

Particle Beam 15 +16 combat 16 6dmg 2true

Particle Beam 15 +16 combat 16 6dmg 2true

Rocket Pod 20 +12 AC +5 FR 17 8dmg


Plasma Shield 15 +3 dur to block

Plasma Shield 15 -> Point Barrier negate attack

Light Shield 5 +1 dur to block

Light Shield 5 -> Armor Plating +1 Dur


Enviro Controls II 10

Capacitor 20

Cyberbrain 10

Maneuvering Rockets 10

215/215

Notes and related scribblings

Using PACYOA TE ruleset

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