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L61281-alex-mercer-armored-3895

Name

Handle

Turtle Shark

Real Name

Michael

Nationality

U.S.A

Occupation

Operator

Factions

Team Rest Well

Location

Currently scattered across Vancouver

Remains of Vancouver

Turtle Shark

Armour

  • Light

Construction

  • Bio + Amphibious

Stats

  • DEX : 3
  • DUR : 2
  • POW : 4
  • REC : 10
  • SPD : 4
  • STR : 3

Control

  • Nerve Suit

HUD

  • Advanced Suit Status
  • Thermal Vision
  • Sonar

Comms.

  • Radio Transmitter
  • Worm

Biology

  • Hydra
  • Progenitor
  • Berserker

Utilities

  • Environmental Status II
  • Environmental Status III
  • Camouflage
  • Storage

Combat

  • Autocannnons x 2
  • Metalstorm

Targeting

Defense

Mobility

  • Grappling Hooks

The PilotEdit

Terrible guy, an hero'd at the end of Falling Down after a bad DEX roll of 99.

PersonalityEdit

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AppearanceEdit

Hispanic manlet. Grown up a few inches but now has pointy ears after taking Progenitor Nanites.

Relations & AlliesEdit

Team Rest Well

Mask

Justicar

Kuz'kina Mat

Old Suit Edit

Light build

DEX-4

DUR-2 (Bio -1)

POW-2

REC-4 (Bio +5)

SPD 2

STR2

Out of 200 points

Features:

Gills (Free with Amphibious)

Fins (Free with Amphibious)

Adhesion (190)

Natural Weapons (180)

Body Type

Bio (170)

Amphibious (150)

A.I:

none

User Interface:

Nerve Suit (145)

H.U.D:

Suit Status (145)

Advanced Suit Status (140)

Night Vision (130)

Thermal Vision (120)

Sonar (Free with Amphibious)

COMMS:

Radio Transmitter (120)

Worm (115)

Weapons:

Metalstorm (95)

Defenses:

none

Drones:

Scout (90)

Upgrades:

Environmental Controls I, II & III (60)

Collapsible (55)

Grappling hooks (50)

Storage (50)

Nanites:

Hydra (40)

Mycelium I & II (20)

Progenitor (10)

Berserker (0)

New Suit Edit

Suit Crunch Edit

Lemurian coral bio armor by chuckwalton-d5a7bbz

Name

Handle

Turtle Mk II

Real Name

Jean Pierre "Michael"

Nationality

Quebecoix

Occupation

Operator

Factions

Team Rest Well; Green Initiative

Location

AC Australia Base; Amazonas, Venezual

G.I Base

Turtle Mk II

Armour Class

  • Medium

Construction

  • Variable + Bio/Aquatic/Bio/Mimic

Stats

  • DEX : 4
  • DUR : 3
  • POW : 4
  • REC : 10
  • SPD : 4
  • STR : 4

Control/UI

  • Brain Implant

HUD

  • Suit Status
  • Advanced Suit Status
  • Hawkeye
  • Sonar (in Aquatic Form)

Comms.

  • Radio Transmitter

Nanites

  • Canvas I & II
  • Hydra I & II
  • Mycelium I & II
  • Berserker

Utilities

  • Environmental Status
  • Environment Status II
  • Environmental Status III
  • Camouflage
  • Collapsible I
  • Storage
  • Maneuvering Rockets
  • Sub-Armor Pistons
  • 2x Extra Limbs (arms)
  • Natural Weapons (applied to 3 arms)

Weapons

  • Battle Rife W/ AP Ammo+Suppressor
  • Longbow
  • 2x Opalite #004 Experimental
  • Suit Control Grenade
  • Metro Special w/ Flechettes

A.I

  • Agent

Defense

  • 3x Light Shields
  • Plasma Shield
  • EMP Shield
  • Armor Plating-Shield Link
  • Repulsor Shield-Shield Link
Drones
  • Avatar drone (Avatar Upgrade)
  • Naga body type
  • Radar,
  • 1 Point for weapons: Tranquilizer Darts,
  • Particle Beam
  • Beam Sabre
Mobility
  • Levitation

After the new factions have revealed themselves, Turtle Mk. II has joined the Green Initiative faction in order to best honor the memory of his cousin who has perished at Operation Falling Down at what was once Vancouver.

Medium build

DEX-3 (+1 with Maneuvering Rockets)

DUR-3 (Bio -1)(+1 DUR w/ Armor plating)(+3 DUR when blocking)

POW-4

REC-4 (Bio +4) (Falling down reward +2, unless other members want to contest it with M695)

SPD-4

STR-3 (+1 with Sub-Armor Pistons)

Out of 275 points (30 for Falling Down)+(15 from Operation Avalanche)+(15 from Operation Mountain Goat)

+15 (Operation Minesweeper)=238 points

Points are halfed after joining the Green Initiative

Out of 238 Points (+15 points after Operation Red Eye)(+15 points after Stormwatch)(+15 points after Operation Lurker) (+15 points after Operation Blowout) (+2 points after Operation Bye Bye Byrdy, 13 points left-over?) (-15 points after Opalite Technologies contract reward) (Operation Deep Freeze +15) (Operation Trick-or-Treat +15 points left-over) (Operation High Noon +10 points left-over) (Operation Heart of Darkness +20 increase in limit cap) (Operation Fire of the Gods +15 points left-over) (Operation Vannai Don't Surf +15 points left-over) (Operation Monster Hunter +15 points left-over) (Operation War & Peace +30 points left-over) (Operation Crime & Punishment -30 points, +25 points) (+15 Operation To End All Things) (+15 Operation Black Ice) (+15 Operation Broken Mike) (+15 Operation Chicago Shambles-unfinished) (+15 Operation Blood Diamonds) (+15 Operation Final Frontier) (+15 Operation RE:1453-Unfinished) (+15 Operation Divine Assessors-Unfinished) (+15 Operation Hidden Dagger) 
1413986944354

320 points

Features:

Gills (320) (Free in Aquatic form)

Fins (320) (Free in Aquatic form)

Natural Weapons (320) (Free with G.I sign-on bonus)(Applied to 3 arms)

2x Extra Limbs (2 Arms) (310)

Levitation (300)

Body type: Variable+Bio/Aquatic+Bio/Mimic (265) (Bio is halved with G.I sign-on bonus)(Aquatic is free w/ GI)

A.I:

Agent (255)

User Interface:

Brain Implant (235)

H.U.D:

Suit Status (235)

Advanced Suit Status (230)

Hawkeye (220) (Doubled with G.I penalty after first purchase)

Sonar (220) (Free while in Aquatic form)

COMMS:

Radio Transmitter (220)

Weapons:

Suit Control Grenade (215)

Battle Rifle W/ Suppressor & AP Ammo (195)

Experimental #004 (Underbarrel attached)(Opalite Technologies Contract [Weapon Cost 5 points-190 points])

Metro Special w/ Flechettes (165)

Experimental #004 Underbarrel attachment (160)

Longbow (160) (Resurgence Award)

Defenses

2x Light Shields (150)

1 Light Shield (145)

1 Plasma Shield (130)

Shield Link

Armor Plating (+1 DUR)

Repulsor Shield

EMP Shield (120)

Drones

1 Avatar drone (110)

Drone Upgrade

Avatar upgrade (Naga body type, Radar, 1 Point to weapons 1 Crowd Control grenade, 1 Beam Sabre, 1 Particle Beam) (100)

Upgrades:

Envirnonmental Status (100)

Environmental Status II & III (85) (Halved with G.I bonus)

Camouflage (85) (free with GI as a light or medium suit)

Collapsible I (80)

Sub-Armor Pistons (70)

Maneuvering Rockets (60)

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Storage (60)

Nanites:

Canvas I (55)

Canvas II (50)

1414379364196

Hydra I (40)

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1424591570442

Hydra II (30)

Mycelium (20)

Mycelium II (10)

Berserker (0)

Reference

PACYOA TEAMWORK EDITION

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"..."

Name: Kuz'kina Mat
PRCherno800
Name
Handle AN6032
Real Name Yuri Sakharov
Nationality U.S.S.R
Occupation Pilot
Factions Moqaddas.
Specialty Support Role
Location
[[File:|thumb|400px]]
Suit Name
Class
  • Fortress
Type
  • Biped
Stats
  • Dex: 1
  • Dur: 6
  • Pow: 5
  • Rec: 1
  • Spd: 4
  • Str: 5
Control/U.I.
  • Brain Implant
HUD
  • Suit Status
  • Advanced Suit Status
  • Floodlights
  • Radar
Comms.
  • Radio Transmitter
  • Defense Maze
  • Free-Space Optical Transmitter
Features
  • None
Upgrades
  • Environmental Controls
  • Environmental Controls II
  • Cyber Brain
  • Martial Arts:Sambo; Vibroblade
  • Veteran Soul
  • Collapsible
Weapons
  • Suit Control Grenade
  • Crowd Control Grenade
  • Flamethrower
  • Grenade Launcher
  • Vibroblade
  • 2x RPGs
Suit AI
  • Soldier 
Defense
  • 2x Light Shields
  • 2x Heavy Shields
  • Armor Plating Shield Link
  • Battering Piston Shield Link
Drones
  • 2x Avatars
Nanites
  • None

The PilotEdit

Yuri Borisovich Sakharov

Personality Edit

Insert Russian stereotypes here

AppearanceEdit

Lost his body after Operation Cracking Egg, now a cyborg in an Avatar's body.

Relations & AlliesEdit

Russian gov't, along with the late Turtle-Shark.

The SuitEdit

(+15 Operation Lord of War) (+15 Operation Cracking Egg) (Points halved after joining Moqaddas)

Class: Fortress

Stats

Dex:1

Dur:5 (+2 when blocking)(+1 with Armor Plating)

Pow:5

Rec:1

Spd:3

Str:5

215 Points

Features: None

Body Type: Biped (0)

Suit AI

Soldier AI (10)

User Interface

Brain Implant (30)

HUD

Suit Status (30)

Advanced Suit Status (35)

Floodlights (40)

Radar (50)

COMMS

Radio Transmitter (50)

Free-Space Optical Transmitter (60)

Defense Maze (70)

Weapons

Suit Control Grenade (75)

Crowd Control Grenade (80)

Flamethrower (90)

Grenade Launcher (100)

Vibroblade (Knuckle duster) (110)

2x RPGs (140)

Defenses

2x Light Shields (150)

2x Heavy Shields (170)

Armor Plating Shield Link

Battering Piston Shield Link

Drones

Avatar (+1 with Fortress suit's Carrier bonus, spare is kept at base)(180)

Upgrades

Environmental Controls (180)

Environmental Controls II (190)

Cyber Brain (200)

Martial Arts: Sambo, Vibroblade (205)

Veteran Soul (210)

Collapsible I (215)

Nanites

None


Suit CrunchEdit

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